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Сообщения - Yaaroo

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1
Many thanks!
Please find link to replicators expansion scans in the first post

Post Merge: 17 Март 2021, 14:41:12
Hi

Great job - are you considering maybe making a hq PnP of Talon as next step?
I made my own PnP but its from the Vassal module, which has ship counters in low quality :(
I'm deep into 18xx games atm. So not anytime soon. :)
Поблагодарившие: starnas

2
I'll try to find time to look into this cards
Поблагодарившие: nicodelio666

3
I have expansion map and a lot of heroes mini expansions if you want.
http://bit.ly/MN_PnP_PL

Поблагодарившие: venom67, Vuk Nana, Alexlander

5
Hey dilnok.
Our group recently released translated Sunstalker expansion. If you're interested in getting files (to replace text and reduce your effort) please drop me a PM. :)
Поблагодарившие: Prizrakzla

7
Yaaroo,
Thank you! It is a great job! Additional thanks for using GIMP (and Linux).

I have some questions. Could you answer them?
1. How do you export and put together tokens? Are you using scripts?
Yes. I wrote small, easy to use (for me :D ) script:
https://github.com/SirYaro/arrange_cards

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2. You created rectangle tokens. So you haven't had any trouble with them? It is better solution?
I think so. They're easier to handle in my opinion. More surface to grab them. Plus more space for images and numbers.
That's how my SE looks today:
https://www.gry-planszowe.pl/forum/viewtopic.php?f=61&t=44245&p=1148687#p1126732
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3. Noob question. How can I change outer glow for text after translation with minimum cost?
Unfortunatelly in gimp it's a static thing and can't be easily maintain. Plus I did this files in one of the dumbest way possible so they are not easy to handle... :/ Today I'd do that differently.

For every text you will need to delete outerglow layer:


then on the text layer generate a new outerglow:

 

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4. Why are you created two boards (for 3 and 4 players), but not one board with dashed lines?
I'm not sure it was long time ago. :) I think I found this dashed lines irritating and sometimes not easy to read... But I'm not too sure... :D

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Thank you.
No problem. If you have any questions drop me a message.  :)
Поблагодарившие: saruman9

8
Hi.

If you guys want we/I have polish PnP of Lonely Tree (heavily corrected 'cause it was full of errors) and nearly done Lion Knight.
I'm not certain if that's gonna help you in any way but it won't hurt me to ask :)

PM me if you interested in.
Поблагодарившие: Mamosik

9
hope to have EN ver. for cards.
I think this can be very usefull:
https://docs.google.com/spreadsheets/d/1AWhP6YKr8Xnwiywl4Lc-bGvshoW9RYC3DLh-KpCujWY/edit?usp=sharing
ENG part its made with OCR software - so there might be some minor errors/typos there.
Yaaroo,
Do you know if there has been a french translation?
Could you provide again a link for the english, as the google docs link is dead?   
This seems amazing, and I'd like to try a french/english combo for the birthday of a friend tomorrow.
Thank you!

It took me a while to find it but I did it! :)
https://docs.google.com/spreadsheets/d/1YWI8wh5Qd7Rt3S9LesrSI9Ty3U9DfZ0mswuMjEVFD0o/edit?usp=sharing
you can freely edit it and add your language in the new column.

But remember it's just card's text from first addon. but actually there is no much other in-game text.

If u translate game I'd appreciate if u share files with me.
 
Поблагодарившие: Gigasaur

10
Hi
Two weeks ago I decided than I won't hunt for CoC copy any more and I will do my own, translated version.
So far I did most of the game but I stuck with Cities and units. Well cities mostly. :)

Right now I'm looking for people that have some graphic skills and are willing to moment of their time to fix my city design (pictures on very bottom) or propose something better.
Also I'm more than happy to share my files with people who would like to translate CoC to their languages as well (including English).

Project status: 100% done

http://bit.ly/ClashOfCultures (full Polish version, some Russian cards and sources of language dependent components)
If you need something more just ask.

Cards are slightly enhanced version of bgg file with self made card backs:
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Since hq hexes are unavailable anywhere (even if you want to pay) I took some graphics from CIV 5 and create quite nice terrain tails from the scratch:
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Somewhere between I tried to create mould and cast mini copies. It was quick and dirty attempt but results were quite all right. Image is damn ugly because of broken camera.
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Tokens:

Culture and exhaustion
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Happy/unhappy:
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culture and happiness indicators
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resource tokens:
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Rounds tracks:
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Players boards:
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Current concept for players cities:
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buildings from "Civilizations" addon
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And units (as tokens not minis)
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Few pictures of test elements, to figure out reasonable components size.

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And then here is current city design which I DON'T LIKE at all. I'd really use some help here.
I'll change city shape for sure because it's rear to impossible cut this circles nicely without laser. I felt depressed after I did two. I think about square center and octagon "frame", so anybody can cut it out with straight cuts.

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New 37x30x10 cm box:
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Components inside the box
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Поблагодарившие: grishkatz, WWWoWaNuS, Gigasaur, wait, Dima Fe, andrewzvvv

11
Hello

I'm wondering if somebody is interested in PnP version of Mega Civilization.
I did redesign and translation to Polish. Multiple components are done from scratch.

Big fat warning!
Unless you know Polish all files required translation to you language. Only few components are available in English.

Downloads:
http://bit.ly/MCiv_PnP






Поблагодарившие: Gigasaur, Vlasija

12
Hi.
I wished to have hi quality prints so I made almost full redesign of SE and SE:CE.
I made few changes to increase theme or make something more useful. None of this change any rules - is all visual changes - like I replace half of tokes by hexes. Which way more cooler if you asked me. :P

All files are in Polish created with Gimp. Unfortunately I didn't think to leave English as an bonus language. :(

Anyone who want to translate it to any other language can find links below. It's a very simple task - not much in-game text. Probably one can do that in a matter of hour.

I'd appreciate VERY MUCH sharing any translation with me  ;D
Here is some pictures of game components:




Close Encounter addon:












Space Empires: 4x sources
http://bit.ly/space_empires
Space Empires: 4x: Close Encounters sources
http://bit.ly/space_empires_CE_sources
Space Empires: 4x: Replicators scans
http://bit.ly/space_empires_replicators
Поблагодарившие: kurojneko, KUV, Gigasaur, igrad, Elmslie, saruman9, Alexlander, SirGre4ka, nicodelio666

13
Hi.
Last week I almost finished creating English/Polish Shadowrun version.
How do you like it ? :)



I'll share files after some proofreading.


---
EDIT:

Download link:
http://bit.ly/shadowrun_crossfire

Please bare in mind this version might require some fixes. Bugs, typos and so on are possible.
Please let me know if you found something and I will fix it asap.

Поблагодарившие: Gigasaur, BP

14


Primary Name: Dominant Species
Year Published: 2010
Designer: Chad Jensen
Publishers: GMT Games
Categories: Animals, Environmental, Prehistoric
Mechanisms: Area Control / Area Influence, Card Drafting, Grid Movement, Modular Board, Tile Placement, Variable Player Powers, Worker Placement

Rank:
    Overall 46
    Strategy 32


For Domination cards I used "Lanfearious Dominance Cards Redesign" because it's in high resolution.













Newest files available @MEGA account:
http://bit.ly/DS-4th-PL

Bit older without few minor changes available @BGG:
https://boardgamegeek.com/filepage/125399/
Поблагодарившие: Gigasaur, SirGre4ka

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